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relpaced chapter 5 all collectibles

Alright, gamer, let’s dive into *Replaced* Chapter 5 and snag all those hidden goodies! Chapter 5 is packed with lore, upgrades, and even a new music track to enhance your experience as Warren Marsh. Collecting everything not only enriches the game’s world but also helps with achievements and overall completion.

In Chapter 5, you’ll be looking for a total of **12 Scans**, **1 Genetic Profile**, **1 Kinetic Inductor**, and **1 Music Track**. Many of these are cleverly hidden, so thorough exploration is key.

Here’s a detailed breakdown of all collectibles in *Replaced* Chapter 5:

**Scans (Lore and Environmental Storytelling)**

Scans are typically found as flickering blue “scan” spots on notes, posters, and terminals, offering deeper insight into the game’s world.

1. **Scan #51: Protestor’s Note**
* After activating an emergency hatch and placing a battery into a nearby generator to power air conditioning, push the generator all the way to the right. Use the air boost to jump into a gap in the wall. You’ll find this note on a barrel on the other side.
2. **Scan #52: Cult Leader Arrested**
* After a combat encounter on top of a train car, you’ll drop down on the right. Instead of dropping further, head left through the train car to the other side, and you should spot this collectible.
3. **Scan #53: Termite’s Regrets**
* In the same room where you find the “Cult Leader Arrested” collectible, jump down from the top of the subway car. Turn and run left through the car to the other side of the lower level, where this collectible will be on the tracks.
4. **Scan #54: “Help Those In Need”**
* Still in the same room, drop to the lowest level beneath the subway car itself, and this collectible will be on the ground.
5. **Scan #55: More Donors Needed**
* Follow the main path to the right until you come across a PCPD info hub kiosk. Interact with it and view the listed tabs to obtain this collectible.
6. **Scan #56: Update Notes**
* This is found at the same PCPD info hub kiosk as “More Donors Needed.” Interact with the kiosk and view the tabs.
7. **Scan #57: Watergate Scandal**
* After some rooftop hopping, you’ll climb a ladder that leads you underneath a giant billboard. To the right of this ladder, there’s an open doorway. Head inside to find the collectible.
8. **Scan #58: Action Figure**
* Inside an office building, you’ll need to use your Pickaxe for traversal. Partway across a long yellow pole, drop down to a lower platform and shimmy right to pick up this scan. This collectible is often spotted on the lower right section of the screen in an area with electrified water. To reach it, jump to a long pole, shimmy directly above the first pickaxe hold, drop down, and quickly use your pickaxe to grab the wall before jumping to the collectible.
9. **Scan #59: Portable Solar Panel**
* After using a cart to jump into a building near the start of the chapter, you’ll find this collectible on top of a barrel inside.
10. **Scan #60: Rusted Pin**
* After clearing a large combat arena, head to the left and interact with the bodies to pick up this collectible.
11. **Scan #61: PCPD Trooper’s Report**
* Near the “Rusted Pin” collectible, use the makeshift news console to unlock this scan.
12. **Scan #62: Nixon vs Phoenix Corporation**
* This scan is also unlocked at the same makeshift news console as the “PCPD Trooper’s Report”.

**Upgrades**

* **Genetic Profile #6 (Health Upgrade)**
* This health upgrade is located under the train car platform, in the same area where you find Scan #52.
* **Kinetic Inductor #3 (Weapon Upgrade)**
* After a cutscene in the R.E.A.C.H. room, when you regain control, head to the left and hack the door. You’ll find this upgrade on a shelf inside. This is a crucial upgrade that boosts gun or pickaxe damage/charging.

**Music Track**

* **Music #7: A View To Die For**
* The specific location for this music track is often tied to brief environmental detours off the main path. While the exact step-by-step isn’t detailed in the provided snippets, guides often indicate it’s found by exploring thoroughly in areas where other collectibles are present.

**Important Tips for Collectibles in *Replaced***

* **Walkman is your Friend:** Collectibles are gathered by scanning them with your Walkman. The “Scan” section of your Walkman allows you to view details of collected lore, while the “Music” section lets you listen to unlocked music tracks.
* **No Chapter Select (Currently):** Be aware that *Replaced* currently doesn’t have a Chapter Select or New Game Plus feature that saves already collected items. If you miss a collectible, you’ll have to re-collect everything in a subsequent playthrough for full completion. However, some sources suggest that after completing the game, a chapter selector becomes available, allowing you to return and collect missed items with progress carrying over. It’s best to try and get them all on your first run if possible, or confirm the chapter select functionality if you’re aiming for 100%.
* **Thorough Exploration:** Many collectibles are cleverly hidden and require you to explore areas thoroughly, often off the main path. Don’t rush through!

Happy hunting, and enjoy uncovering all the secrets *Replaced* has to offer!

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