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replaced chapter 6 all collectibles

Ah, a fellow adventurer delving into the digital realms! You’re looking for all the shiny trinkets and hidden gems in Chapter 6 of *Replaced*, are we? Excellent choice! Uncovering every secret is a true mark of a dedicated gamer. Let’s get you squared away with the latest intel, so you don’t miss a single collectible.

Hold your horses, cyber-sleuth! Before we dive headfirst into the nitty-gritty of Chapter 6’s hidden treasures, let’s get one thing straight. *Replaced*, the game you’re asking about, is a retro-futuristic action-platformer that just officially launched on April 14, 2026, for Windows and Xbox Series X/S! This means the game is fresh off the digital presses, and detailed guides are just starting to emerge.

Now, onto the good stuff! Chapter 6 of *Replaced* is quite a journey, taking you from the forest outside Phoenix City, through an industrial zone, along a highway, and deep into a military research base, culminating in the Central Core. You’ll be doing a lot of platforming, sneaking past PCPD patrols, solving traversal puzzles, hacking gates and turrets, and engaging in combat.

Here’s a breakdown of all the collectibles you can snag in Chapter 6, along with some tips to ensure you don’t miss a single one:

### Chapter 6 Collectibles: Scans, Upgrades, and More!

Chapter 6 is packed with various collectibles, including “Scans” (lore pieces), “Upgrades” (Kinetic Inductors for your gun/pickaxe and Genetic Profiles for health/med-stims), and a “Music Track.” Remember, many of these are highly missable, so take your time and explore every nook and cranny!

**1. Industrial Zone**

* **Scan #63: Souvenir Key Chain:** After navigating the initial woods section, you’ll enter a factory. Push an air conditioning unit all the way outside and to the far left. Use a nearby pole to swing up to a higher platform where you’ll find this scan.
* **Upgrade: Kinetic Inductor 3 (or #4 depending on guide):** Reposition the air conditioning unit between the first two smoke stacks. Climb up, swing across, and use the air boost for extra height. Head to the far right and drop down a gap. In the corner, you’ll find this Kinetic Inductor. This is a gun and pickaxe upgrade.

**2. Military Base**

This section is particularly dense with collectibles, so keep your eyes peeled!

* **Scan: Trading Worldwide:** Within the military base, you’ll find this scan.
* **Scan: Phoenix Tech Show:** Look for this document on a table after moving down some stairs.
* **Scan: Classified Protocols & Scan: Climatologist Letter:** After clearing a large enemy arena, interact with a terminal and exhaust all dialogue options to unlock both of these scans.
* **Scan: Scratched Wingman:** After exiting an elevator and heading left past a wall marked “Unit 02” and a turret, you’ll find this scan near shuttered windows.
* **Upgrade: Health Increased 7 (Genetic Profile #7):** In a room with electrified platforms, carefully time your jumps. Drop down a gap between platforms and head left as far as possible to find this Genetic Profile. This is a health and med-stim upgrade.
* **Scan: Surgical Station Manual:** After defeating enemies in the research lab, head right, and you’ll find this scan along the way.
* **Scan: R.E.A.C.H. Manual:** Continue right from the Surgical Station Manual and hack the door at the far end. This scan is inside.

**3. Testing Control**

* **Music Track: Abandoned Forest:** This music track can be found in the Testing Control area.

**4. Roof**

* **Scan: Firefighter’s Audiologs:** Once you reach the roof section, keep an eye out for this scan.

**5. Main Block**

* **Scan: Private Diary:** This collectible is located in the Main Block.

**6. Warren’s Office**

* **Scan: Guard’s Burned Letter:** As you navigate through hacking and stealth sections, when Reach says, “Our journey is nearly over…”, look for this scan on a box along the main path.
* **Upgrade: Kinetic Inductor 5:** In a room with a large machine at the center, after a cutscene, exit through the door on the left and hack it open to find this Kinetic Inductor. Collecting this should unlock the “Top Gear” achievement for gathering all upgrades.

**7. Central Core**

* **Scan: McVeigh Profile:** After the revelations in the Central Core and taking the elevator up, climb into the vents on the left on the new floor to pick up this scan.

### Tips and Cheats for Collectible Hunting

* **Thorough Exploration is Key:** *Replaced* is a game that rewards exploration. Many collectibles are cleverly hidden in areas you might not visit if you’re just rushing through the main objective.
* **No Chapter Select (Currently):** As of the initial release, there isn’t a Chapter Select or New Game Plus feature to easily go back for missed collectibles. This means you’ll want to be extra diligent on your first playthrough!
* **Listen to Reach’s Dialogue:** Sometimes, Reach’s internal monologue can hint at secrets or areas of interest, like when he says, “Our journey is nearly over…” near the Guard’s Burned Letter.
* **Hacking Sequences for Achievements:** Chapter 6 also offers an opportunity for the “Reflashed” achievement. To unlock it, you need to complete three hacking sequences back-to-back without making any mistakes. Practice those hacks!
* **Utilize Walkthroughs and Videos:** Since the game is new, comprehensive video walkthroughs are your best friend for visual guidance on tricky collectible locations. Many content creators are already putting out excellent guides.

Happy hunting, gamer! May your journey through Phoenix City be filled with successful discoveries and epic moments. If you have any more burning questions about *Replaced* or any other game, you know who to ask! Now go forth and collect ’em all!

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