The ultimate goal of **Watch Dogs 2** is to dismantle the Blume Corporation’s global surveillance network, **ctOS 2.0**, and expose the corruption of its Chief Technology Officer, **Dušan Nemec**. This objective is pursued through a combination of narrative milestones and a central gameplay mechanic involving the recruitment of “Followers.”
## Narrative Objective: Exposing the “Bellwether” Program
The story follows Marcus Holloway, a brilliant hacker from Oakland who was wrongly profiled as a high-risk criminal by ctOS 2.0’s predictive algorithms. After joining the hacktivist group **DedSec**, Marcus’s primary goal shifts from clearing his own name to a broader crusade against systemic surveillance.
* **The Main Antagonist:** Dušan Nemec, the CTO of Blume, serves as the primary foil. He views the world’s data as a resource to be manipulated for profit and political control.
* **The Bellwether Program:** DedSec discovers that Blume is using a secret algorithm called “Bellwether” to manipulate public opinion, swing elections, and control global finances by processing the massive amounts of data collected via ctOS 2.0.
* **The Ultimate Mission:** The narrative culminates in the operation **”Hack the World,”** where DedSec aims to use Blume’s own satellite network to bypass their security and broadcast evidence of their illegal activities to the entire world.
## Gameplay Goal: Building the DedSec Botnet
Unlike many open-world games that use a traditional XP system, the “ultimate goal” of the gameplay loop in *Watch Dogs 2* is to amass **Followers**.
* **Computing Power:** Lore-wise, every follower who downloads the DedSec app is essentially volunteering their device’s processing power to a massive, distributed botnet. DedSec needs this collective “brainpower” to crack Blume’s high-level encryption.
* **Progression:** As the follower count increases, Marcus earns **Research Points**, which are used to unlock advanced hacking abilities (such as remote vehicle control, city-wide blackouts, or mass communication disruptions).
* **Milestones:** Reaching specific follower thresholds triggers “Main Operations,” which move the story forward toward the final confrontation.
## The Final Mission: “Motherload”
The game’s climax occurs in the mission **”Motherload,”** which represents the successful execution of DedSec’s long-term plan. This mission is unique because it requires the player to utilize the skills of the entire core DedSec team:
1. **Sitara:** The player briefly controls Sitara as she hacks a Blume assistant’s apartment to gain access codes.
2. **Wrench:** The player takes control of Wrench to physically destroy Blume’s backup servers and main generators using heavy weaponry and explosives.
3. **Marcus:** Finally, Marcus infiltrates the Blume San Francisco headquarters. His goal is to reach the **”Air Gap” computer**—a server disconnected from the internet to prevent remote hacking.
4. **The Resolution:** Marcus successfully uploads the evidence of Dušan’s fraud and the Bellwether program. This leads to Dušan’s arrest and a massive federal investigation into Blume, effectively crippling their operations in the Bay Area.
## Completionist and Meta Goals
For players seeking 100% completion, the “ultimate goal” extends beyond the story credits:
* **World Activities:** Completing all Side Operations, which involve taking down smaller corrupt entities like the Church of the New Dawn or the Greystrom corporation.
* **Collectibles:** Finding all **Key Data** (required for top-tier skills), ScoutX locations (San Francisco landmarks), and hidden research points.
* **The Secret Ending:** A post-credits scene (added in a later patch) features a recorded conversation between two unknown individuals. They discuss the emergence of DedSec cells worldwide, specifically mentioning a set of coordinates that point to Brixton, London—directly teasing the sequel, *Watch Dogs: Legion*.

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