In Final Fantasy XIV: A Realm Reborn and its subsequent expansions, PvP (Player versus Player) content is an integral part of the gameplay experience, offering players a variety of competitive modes. The three main PvP formats are The Feast, Frontline, and Rival Wings, each designed to provide distinct gameplay dynamics and objectives. Here’s an overview of each mode:
The Feast
– Players per Team: 4
– Objective Summary: The primary goal is to steal and control medals from the opposing team to accumulate points, with a target of reaching 600 points within a 10-minute time limit.
– Notable Features:
– Players start with medals, which are dropped upon death, necessitating a strategic balance between collecting points and engaging in combat.
– The Feast ensures equal footing through stat synchronization for players of at least level 30 in Disciple of War or Magic.
– Consumables are disabled, emphasizing skill and strategy over item use.
– Introduces unique mechanics, such as the Adrenaline Rush, which replaces the traditional limit break ability to enhance combat dynamics.
Frontline
– Players per Team: 24 (with 3 teams total, making 72 players in a single match)
– Objective Summary: Teams compete to capture strategic locations and gather resources, with the first team to reach the resource goal declared the winner.
– Notable Features:
– This mode evokes a large-scale battlefield feeling, reminiscent of traditional battlegrounds.
– Gameplay is balanced through adjusted damage mitigation for different roles, encouraging diverse team compositions and strategies.
– Regular updates from the developers aim to refine the flow and balance of matches, providing a dynamic PvP experience.
Rival Wings
– Players per Team: 24
– Objective Summary: Focusing on sabotage, players must destroy the enemy’s towers and their ultimate crystal while utilizing mechanized units called Machina.
– Notable Features:
– It employs a MOBA-style (Multiplayer Online Battle Arena) gameplay structure, requiring strategic team coordination.
– Maps are designed to encourage team-based objectives and engagement, evolving over time with the game’s patches.
– Players must unlock this mode through specific Grand Company quests, adding an element of progression to accessing the gameplay.
Summary Table of PvP Modes
| Mode | Players per Team | Objective Summary | Notable Features |
|————|——————|————————————-|————————————————-|
| The Feast | 4 | Steal and control medals to score | Item sync, no consumables, adrenaline gauge |
| Frontline | 24 (3 teams) | Capture objectives, gather resources | Large scale, role-based mitigation adjustments |
| Rival Wings| 24 | Destroy towers/crystal using Machina | MOBA-style gameplay, team strategic objectives |
Each of these PvP modes in FFXIV offers a unique combat experience tailored to various playstyles. They require players to engage in strategic planning, teamwork, and skillful execution to succeed, ensuring that there is something for everyone in the realm of competitive play. Participation in these modes is facilitated by completing various unlock quests in Grand Companies, with each mode set in specially designed maps that align with their respective objectives and gameplay mechanics.

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