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All collectibles in chapter 2 of replaced

Alright, future retro-futuristic hero! Chapter 2 of *REPLACED* is a treasure trove of lore, upgrades, and even a feline friend. This chapter significantly expands the gameplay experience, offering a densely packed hub with hidden collectibles, interactive NPCs, and layered questlines. It’s crucial to explore thoroughly, as many collectibles are missable if you progress too far.

Here’s a detailed breakdown of all the collectibles you can snag in Chapter 2, categorized for your scanning pleasure:

### Scans (12 total in Chapter 2, #13-24 overall)

Scans are vital for uncovering the game’s rich lore and can be viewed via the ‘Scan’ section of your Walkman.

1. **Electronic Components (Scan #13)**: This is a hidden collectible tied to Susan’s side quest. After speaking with David near the train platform stairs, he’ll mention a girl in the arcade with binoculars. Head to the arcade in Western Station, find Susan, and she’ll ask you to fix her arcade machines. The Electronic Components are obtained by interacting with the ticket machine near the Hospital entrance.
2. **Susan’s Binoculars (Scan #14)**: This is a missable collectible! After bringing the Electronic Components back to Susan and beating her high score on the “Donor Rush” arcade game, she’ll offer you a reward. Make sure to choose the “Binoculars” option to receive this scan.
3. **Tower Districts Prospect (Scan #15)**: From where you first meet David, head through the gates and move right. You’ll find this scan behind a broken truck near a locked elevator.
4. **Strange Counting Rhyme (Scan #16)**: Return to the main road where you met David. This scan is located on a sign just to the right of the Western Station’s main entrance, near a green-and-white striped parasol.
5. **Disposal’s Diary (Scan #17)**: Exit the Western Station and go left on the street. You’ll find this scan on the ground in front of some tents.
6. **Old FRPS Booklet (Scan #18)**: Inside the Hospital area, move past the group of NPCs in the underground section and check the white pillar next to a yellow-and-white camper on the right side.
7. **Phoenix Corporation is Born (Scan #19)**: Inside the Western Station’s main concourse area, on the upper level to the left, near the garden area. You can also find it next to a set of stairs in the arcade.
8. **Phoenix-City Wall Specs (Scan #20)**: After the scene where you meet Ironwood and Matriarch in the bar area (up the stairs from the main concourse), this scan is on the wall behind them, on the left side of the room.
9. **Note to Yo-Yo (Scan #21)**: After meeting Tempest and Yo-Yo, head right and this collectible is on top of a box immediately to the right after entering Yo-Yo’s workshop.
10. **Underground Chatroom (Scan #22)**: During the main story, after a flashback sequence with Yo-Yo, interact with the news terminal to the right of Tempest. This will give you both the “Underground Chatroom” and “Laboratory Incident News Article” scans.
11. **Laboratory Incident News Article (Scan #23)**: Found at the same news terminal as the “Underground Chatroom” scan, to the right of Tempest after the flashback.
12. **Vacuum Regulator (Scan #24)**: You’ll receive this automatically after speaking to Yo-Yo again (after the flashback and gun tutorial) and selecting “Regulator” as part of the Doctor’s quest.

### Music Tracks (2 total in Chapter 2)

These can be listened to in the ‘Music’ section of your Walkman.

1. **Endless Meadow (Music Track #2)**: Inside the Western Station’s main concourse area. On the lower level, to the right of the stall labeled “Zone of Exchange”.
2. **A Place to Call Home (Music Track #3)**: Inside Susan’s arcade, in the back room on the right.

### Upgrades (2 total in Chapter 2)

These provide crucial enhancements to your abilities.

1. **Immune Modulator (Med-Stim Upgrade #1)**: This upgrade is received from Susan after you complete her arcade mini-game and beat her high score. It allows you to use Med-Stims much faster.
2. **Genetic Profile (Health Upgrade #2)**: This health upgrade is a reward for completing David’s quest. After returning Susan’s Binoculars to David, activate the generator beside him, then speak to him again.
3. **Rechargeable Ampoule (Med-Stim Upgrade #2)**: This upgrade increases your Med-Stim count and is received after completing the Doctor’s quest by bringing him the Vacuum Regulator.

### Other Collectibles

1. **Arcade Machine (Donor Rush)**: This is the machine Susan asks you to fix. Beating the high score is necessary to progress David’s quest and get Susan’s Binoculars.
2. **Cat #1**: Inside the Western Station diner area, interact with the cat sitting on the counter to the right of where Matriarch and Ironwood are standing.

**Pro-Tip from GameJinn:** Always keep an eye out for glowing objects and use your Walkman’s scan function frequently. Many collectibles are small and easily missed in the detailed environments of *REPLACED*. Don’t be afraid to backtrack and explore every nook and cranny! And remember, some quests, like David’s and the Doctor’s, directly lead to unlocking multiple collectibles, so prioritize those!

Now go forth, gamer, and collect ’em all! And if you have any more questions about *REPLACED* or any other game, you know who to ask!

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