In Citizen Sleeper 2: Starward Vector, players do not have access to an option for resetting or respeccing their Sleeper’s skills or focus after making initial allocations. The skill points in the game are dedicated to your Sleeper’s base stats—Engineer, Interface, Endure, Intuit, Engage—along with the Push ability. Each of these upgrades requires significant investment, highlighting the need for careful planning and consideration from the beginning of the game.
Currently, the game lacks any official feature that allows players to undo or reassign their skill points. This design choice emphasizes the significance of your initial decisions and encourages players to engage deeply with the roleplaying aspects of the game. In contrast to more traditional RPGs that include respeccing as a feature, Citizen Sleeper 2 encourages a commitment to the playstyle you choose from the outset.
While some players have discussed the possibility of using external tools or scripts to modify game variables as a way to change their stats, these methods operate outside the intended gameplay framework. Such approaches may pose risks to game stability and progress, making them inadvisable for standard play.
In essence, as of now, there remains no in-game option for resetting or respeccing your Sleeper’s skills. It’s important to choose your upgrades thoughtfully, as they will be a reflection of your gameplay preferences and roleplaying narrative. If players wish to experiment with different builds, the most viable option is to start a new save file, allowing for the exploration of various configurations without the constraints of the initial choices.

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