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In the game Everything, how do you complete the objective to “Become Everything” in the main progression?

In the game Everything, the central objective of “Become Everything” embodies a unique and expansive gameplay philosophy that diverges from traditional gaming norms. Rather than following a linear quest structure with distinct objectives, the game invites players to immerse themselves in a vast, procedurally generated universe where every object—from minuscule microorganisms to colossal galaxies—is a playable character. This design fosters an exploration-centric experience, emphasizing both transformation and interconnectedness.

To fulfill the overarching goal of “Become Everything,” players engage in a fluid process that involves several key elements:

1. Dynamic Interactions and Transformations: The core mechanic of Everything revolves around embodying a diverse array of entities. Players begin with small creatures or objects and gradually transition to larger forms, including animals, trees, planets, and eventually galaxies. This transformational journey is not only a literal shift in form but also represents a metaphorical growth in perspective and understanding of the universe.

2. Philosophical Engagement: As players navigate through various scales of existence, they encounter narrated segments and philosophical commentary, notably from Alan Watts. These reflections deepen the experience by inviting players to contemplate themes of existence, interconnectedness, and the nature of being. The insights provided encourage a mindful approach to exploration, making players not just passive observers but active participants in a broader existential dialogue.

3. Emphasis on Exploration: Unlike games with strict objectives or task lists, Everything thrives on open-ended exploration. The universe is filled with a rich tapestry of interactions and discoveries, which players can pursue at their own pace. This freedom of movement and lack of enforced goals allow players to define their own journey, making each experience unique.

4. An Immersive Experience: The goal to “Become Everything” is ultimately about fully engaging with the game’s theme of unity among all things. As players embody different forms, they gain insight into the relationships and connections that bind everything together. This process not only fulfills the game’s objective but also nurtures a profound appreciation for the complexity of existence.

In summary, Everything redefines progression in gaming not through a checklist of tasks but through an invitation to experience and embody the vastness of the universe. By encouraging players to explore, transform, and reflect, the game cultivates a deeper understanding of existence that resonates well beyond its virtual landscape. Thus, achieving the objective of “Become Everything” is less about reaching a destination and more about embracing the journey of discovery itself.

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