Sector 2 of **Pragmata**, titled the **Mass Production Array (MPA)**, is a sprawling industrial and commercial zone designed to mimic a futuristic Earth city. Achieving 100% completion in this sector requires finding a variety of upgrades, lore items, and currency.
Note that several collectibles in the early parts of this sector are inaccessible on your first pass and require the **Lim Eraser** ability, which is unlocked automatically during the story in Block 05 (Lim Recycling Facility).
## Sector 2 Collectible Overview
To reach 100% completion on the sector map, you must collect the following:
* **Safe Boxes:** 17
* **Read Earth Memories (REM):** 4
* **Mods:** 5
* **Pure Lunum:** 4
* **Cartridge Holder:** 1
* **Mini Cabin Figurines (Cabin Coins):** 3 (Optional for map %, but required for Stamp Club)
—
## Block 01: Test Site Entrance
This area serves as the introduction to the sector. Two of the three Safe Boxes here require backtracking.
* **Safe Box #1 (Backtracking Required):** Located inside the **Diner** on the left side of the main street. You must use the **Lim Eraser** to clear the botched 3D print blocking the door.
* **Safe Box #2 (Backtracking Required):** Located inside the **Nouvelle Shop** on the right side of the street. Also requires the **Lim Eraser**.
* **Safe Box #3:** After printing the second bridge later in the level, look to the right. You can jump and dash across to a rooftop to find this box.
—
## Block 02: Shopping District
This block features the first “Red Zone” and introduces vertical exploration.
* **Escape Hatch #1:** Unmissable; you encounter this after the sequence where Diana saves you from the bots.
* **Pure Lunum #1 (Red Zone):** You will encounter a **Red Zone** (a high-difficulty combat arena). You need a **Red Gate Key** (found in the “Orbit Our World” shop nearby) to enter. Clearing the bots rewards you with Pure Lunum.
* **Mod #1 (Extended Breach):** In the mannequin room, climb the ledge to the laser corridor. The mod is behind glass; take the zipline up and drop into the room from above to grab it.
* **Mini Cabin #1:** After taking the main story zipline up, turn around and check the roof next to the “Dead Hunter” movie poster.
* **Safe Box #4:** Located in a hidden path between bookshelves near the Multihack node, just past the mannequin area.
* **Safe Box #5 (Backtracking Required):** Requires the **Lim Eraser** to reach a sealed storage unit near the end of the district.
* **Read Earth Memory (REM) #1:** Found behind a chain-link fence. To reach it, use the nearby zipline and drop down into the enclosed area.
—
## Block 03: Side Alley
A shorter, combat-heavy section connecting the districts.
* **Mod #2 (Relay Amplifier):** After the first flyer enemy, hop to the right ledge. The chest is sitting in the open.
* **Safe Box #6:** After activating the beacon, look across the gap for a zipline. Glide over and drop mid-way to land on the platform with the box.
* **Read Earth Memory (REM) #2:** Located directly below Safe Box #6. Drop over the fence to find it.
* **Mod #3 (Long Range Targeting):** Drop to the ground level into the large bot ambush. You must defeat all enemies to unlock the chest containing this mod.
—
## Block 04: Business District
This area is characterized by office spaces and high-rise platforms.
* **Safe Box #7:** From the Office Space escape hatch, walk through the door and immediately turn right onto the bridge. Drop down to the street level below to find the box.
* **Cartridge Holder #1:** Increases your maximum Repair Cartridges. Found in the left corner near the entrance of the main office building.
* **Pure Lunum #2:** Found in a chest next to the stairs in the room just past the second beacon.
* **Safe Box #8 & #9:** Located side-by-side in a room behind a **Holo-Wall**. You must interact with the wall to deactivate the illusion.
* **Read Earth Memory (REM) #3 (Skateboard):** Hack the central device in the office plaza to extend a series of platforms. Follow them to the highest point to find the memory.
* **Safe Box #10 & #11 (Backtracking Required):** Found behind red pillars that require the **Lim Eraser** to “cleanse.”
—
## Block 05: Lim Recycling Facility
The final major area where you unlock the Lim Eraser.
* **Read Earth Memory (REM) #4 (CRT TV):** Located in the circular room filled with lasers. You must time your movement or use a Stasis Net to reach it safely.
* **Safe Box #12:** Before entering the circular laser room, check the end of the hallway behind a Holo-Wall.
* **Mini Cabin #2:** Found in an open shipping container immediately after the boss fight/silo drop.
* **Safe Box #13:** In the same room as the Mini Cabin, climb the crates to reach the overhead pipes. Follow them to a hidden ledge above the incinerator.
* **Safe Box #14:** Located on a ledge next to the laser ramp. You must hack the panel at the bottom of the slope to disable the lasers and the gate guarding the box.
—
## Collectible Types & Usage
* **Safe Boxes:** Contain **Lunafilament** (currency) or **Upgrade Components** used at the Shelter’s Firmware Updater to increase health and hacking power.
* **Read Earth Memories (REM):** Lore items that can be gifted to Diana in the Shelter. They unlock unique interactions and “Earth-sim” decorations.
* **Mods:** Passive buffs for Hugh’s suit or weapons. For example, **Extended Breach** keeps enemies in a vulnerable “Open” state for 15% longer.
* **Pure Lunum:** A rare crafting material required for high-tier weapon upgrades and unlocking advanced suit abilities like **Fast Moves**.
* **Mini Cabin Figurines:** Spent at the **Cabin’s Stamp Club** (a bingo-style reward system) in the Shelter to unlock outfits and secret lore files.
## Completion Tips
1. **Object Scan:** Once you reach Shelter Level 2, unlock the **Object Scan** ability. Tapping the scan button will highlight nearby collectibles (except Mini Cabins) with HUD icons and distance markers.
2. **Tram Backtracking:** Don’t stress about missing items in Blocks 01-04 on your first run. Once you have the **Lim Eraser**, use the Tram system to return to the “Test Site Entrance” and “Shopping District” to clean up the remaining Safe Boxes.
3. **Check the Map:** The sector map tracks your completion percentage. If you are at 98%, you likely missed a **Data Shard** or a small chest hidden behind a destructible Filament Barrier.

Leave a Reply